Post by michaelbaula on Apr 10, 2007 15:43:07 GMT -8
CA3D-339
April 10, 2007 (Week 10)
Class Notes
Brandon Ball-in-hand:
Pretty good contact shadow
Concerned about the angle of the contact shadow
build up the left-most specular highlight and reduce the right one
more of a soft shadow on the left side of the ball
Stephanie suggests moving the ball more to the left, into the crook of the hand
Patrick says that the light on the underside of the ball by the pinkie should be warmer (too cool), more contribution from hand
wider contact shadow under the ball
BTaylor ball-in-hand:
overblur on the bottom-right of the ball. Use a better mask and clean up the blur
Good positioning and light direction makes sense
pick up color contribution from the floor
Stephanie says that the low shadow under the pinkie looks funky
Occam's razor... use the shadows on the hand to help with light, don't work with a light that might not exist and fake a shadow
Erik Gonazalez Ball Bounce:
Add tree shadow, contact shadow
Remember that you don't *have* to animate it, but don't kill yourself trying to make it look perfect
Group 2 elevator rough comp
apart from the obvious, looks good
need to color correct, closer in tone to the skin tones of the original actors
Group 1 Usual Suspects
color correct skin and shirt, can be a little hotter than actor because of the light source
in terms of scale, patrick's head is small compared to Kevin Spacey
a little jitter in frame (fix tracking)
adjust edge matte to fix blur compared to Kevin
Izchel ball in hand
shadow on the top is a little strange (dark)
Because of the size of the ball, we should see more shadow on the hand (to the left of the ball)
add a pixel blur on the edge of the ball to match the blur on the hand
Stephanie hand3
Not seeing much reflected light in the middle of the ball
Is the ball reflective or blurry?
If it was a polished ball, there would be detail and distortion
instructor says it was possibly overblurred.
Aaron transparent ball-in-hand
Looks good w/ translucent shadow underneath
no critique, pending final from Vince
Keith Ball in Hand
subtle specular highlight, might want to move it
Stephanie says that the shadow looks a little red, suggests bringing the red gamma down
Looks like you're getting more floor bounce on the ball rather than on the hand, warm up the right side of the ball
Keith backyard ball
need to put speckled shadow on the ball
shadow good, contact shadow good
edge blend, but not much
good light direction (just about right)
suggestion: move the ball a little more screen-left
Rytelewski_Hand
color correction good
need a contact shadow, lower on the hand
angle of the reflection looks wrong (map or the person is a little too low in the frame, raise it up)
blur the edges to match blur in the original photo
April 10, 2007 (Week 10)
Class Notes
Brandon Ball-in-hand:
Pretty good contact shadow
Concerned about the angle of the contact shadow
build up the left-most specular highlight and reduce the right one
more of a soft shadow on the left side of the ball
Stephanie suggests moving the ball more to the left, into the crook of the hand
Patrick says that the light on the underside of the ball by the pinkie should be warmer (too cool), more contribution from hand
wider contact shadow under the ball
BTaylor ball-in-hand:
overblur on the bottom-right of the ball. Use a better mask and clean up the blur
Good positioning and light direction makes sense
pick up color contribution from the floor
Stephanie says that the low shadow under the pinkie looks funky
Occam's razor... use the shadows on the hand to help with light, don't work with a light that might not exist and fake a shadow
Erik Gonazalez Ball Bounce:
Add tree shadow, contact shadow
Remember that you don't *have* to animate it, but don't kill yourself trying to make it look perfect
Group 2 elevator rough comp
apart from the obvious, looks good
need to color correct, closer in tone to the skin tones of the original actors
Group 1 Usual Suspects
color correct skin and shirt, can be a little hotter than actor because of the light source
in terms of scale, patrick's head is small compared to Kevin Spacey
a little jitter in frame (fix tracking)
adjust edge matte to fix blur compared to Kevin
Izchel ball in hand
shadow on the top is a little strange (dark)
Because of the size of the ball, we should see more shadow on the hand (to the left of the ball)
add a pixel blur on the edge of the ball to match the blur on the hand
Stephanie hand3
Not seeing much reflected light in the middle of the ball
Is the ball reflective or blurry?
If it was a polished ball, there would be detail and distortion
instructor says it was possibly overblurred.
Aaron transparent ball-in-hand
Looks good w/ translucent shadow underneath
no critique, pending final from Vince
Keith Ball in Hand
subtle specular highlight, might want to move it
Stephanie says that the shadow looks a little red, suggests bringing the red gamma down
Looks like you're getting more floor bounce on the ball rather than on the hand, warm up the right side of the ball
Keith backyard ball
need to put speckled shadow on the ball
shadow good, contact shadow good
edge blend, but not much
good light direction (just about right)
suggestion: move the ball a little more screen-left
Rytelewski_Hand
color correction good
need a contact shadow, lower on the hand
angle of the reflection looks wrong (map or the person is a little too low in the frame, raise it up)
blur the edges to match blur in the original photo