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Post by richtepavchevich on May 2, 2008 16:04:18 GMT -8
ML
Brett- final
Nantawan- final CBB- bowl too "glowy" cast shadow from chopsticks add spec to bowl
fn
fn_01 s1- fix roto line and apply motion blur
fn_02 s1(shot of moving head) - final s2(shot of still head) final - cbb - darken the complete eye socket
fn_03 s1 - final - slight blur to soften edges s2 - filter out red channel add 1 pixel blur to soften leather jacket specs
UFO
BBoonnoon use sand layer to create a shadow for the sand. add light pass to get a sharp diagnol line on spaceship. have spaceship leave the frame faster. add frame numbers.
Hkuo delete spaceship shadow when it enters under the bridge. change spaceship color while under the bridge to match better. more blue reflective light. add shadow to first shot. larger scale in first shot or have spaceship exit up or down but not directly into the camera.
Mbhadrecha Doesn't look like a quarter so replace it with a real quarter. spacespider looks flat and needs spec.
Kyuille trees need more green bounce light. maybe project a green light on them and balloon to see what it looks like.
Mai spaceship does not scale properly. fix the measurements in your 3d scene.
Zoie BAM - Final!
Clai delete the shadow cast in hand by spaceship. Oh yeah and FINAL!
Nirav - FINAL
Nmanprasong lighting needs to be corrected across all buildings. add contamination from building fire. remove the explosion circle. fix the animation. put ship on the other side of the comp.
Umateo more contrast in the blimp. Slightly sharpen the blimp.
Yasemin Talk to Vince.
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