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Post by popechess on Dec 9, 2008 18:12:23 GMT -8
GS01- Change end credit font. Mask out credit.
GS02-
GS03- shot1:Reduce green? Play with the red slider. *degrain blue channel* shot2: CBB. shot3: Reduce green.
MATCHLIGHTING- Boyd- CBB Lung- More subdivisions. Doyoung- Lighten shadow. Blend more with the doorway shadow and left pole. Color correct blacks. Fix shadow aliasing; turn up buffer. Fergusson- Make alpha channel for reflection. Subtract existing shadow area from plate. M. Lee- Take out black frame from end. Lessen rim light. Lai- Check black values; raise blacks using levels call.
UFO- Boyd- Add simple texture. Increase geometry resolution. Add camera flicker to fg element. Lessen lighting; more bounce light. Decrease shadow presence; don't scale element. Try an occlusion pass. Chessman- Fix track. Decrease light overall. Fix breaks. Letterbox. Jun- Alter movement of the UFO after the missile hit. Farshbaf- 10% smaller. Add more to animation. Nicodemus- Take out particle on lens? Sato- Finaled. Add logo. T. Chong- Take flames out. Lengthen Model.
VINCE DEQUATRRO'S WORKPLACE LESSONS: -Always show your work. -Learn to troubleshoot.
ILM TRIP 12:30 pm (1 hr 30 min dur.) 1 Letterman (end of Lombard; crosses Richmond) *Lunch will not be provided*
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