Post by Vince De Quattro on Sept 28, 2004 23:31:39 GMT -8
MODULE 5: Match Lighting
Goals:
• creating a match move scene file and using image planes (video)
• creating a lighting rig
• using visual cues in the bg plate to determine lighting (video)
• environment mapping
• rendering a cast shadow
• using render passes
• splitting the rendering of the specular and diffuse passes
• solo lighting, rendering scene light contributions separately
• getting the lighting contrast and color correct in the render
Assignments:
• Assignment 5.1: Dailies. Please post current progress on all shots that you have not yet received a final. Post progress for specific shots to the dailies discussion folder for that particular shot. If you are not posting for a specific shot currently in production, explain why.
• Assignment 5.2: Match Lighting, or, the ML01 project. Please select a single frame background upon which you will composite a single frame CG element. You can use an object as simple as a sphere or you can use a model from another class, if you like. Obviously the higher the quality the model, the better the presentation, and therefore an opportunity to use this match lighting exercise on your portfolio reel. You will be expected to create a turnover sheet involving this shot, ML01.
Homework:
• VFX Industry Paper
This assignment is due at the end of the 12th week.
I would like each of you to write about a VFX studio that you might most likely apply to after graduation. In order to cover as many VFX houses as possible, please coordinate with your classmates to avoid duplication.
In a three to five page essay, I would like you to profile your chosen company, providing us:
company location
a brief background, including a list of a few of the major motion pictures it is known for
who the founder(s) are and the companies they've come from
the number of seats (roughly)
the type of work the company does (vfx feature, cg feature, Saturday morning, advertising)
company strengths, weaknesses
current buzz, upcoming projects, relative industry pay scale, and any other interesting facts you can dig up about the company
In summation, provide any other relevant information about the company regarding everything from the type of work to management style. Do as much investigative journalism as you like. Check out your VFX company web site as your initial point of contact. You may wish to contact the company directly and talk with their respective publicity department. They may be able to send you a press kit if you explain that you are doing a profile on their company for your graduate seminar. Be creative. Look at the major VFX sites for buzz, gossip and other information.
Discussion:
• Discussion 5.1: Examine the frame presented. Can you spot at least five visual cues that would help you light an object to be placed inside the palm? Consider the nature of the light: is it direct or diffuse? How can you tell? Are there any objects in the frame that bespeak lighting direction? What is the color of the diffuse light? How about the color of the specular light? Does shadow direction tell us anything about the light? Shadow color?
• Discussion 5.2: VFX Sequence of the Week. This week’s VFX pick is from the film I, Robot (2004), starring Will Smith, with post-production effects by Sony Pictures Imageworks (VFX Supervisor: John Berton). Please watch this clip with instructor commentary and discuss the strengths and weaknesses (if any) of the shot(s) presented.
Dailies
Introduce the broad strokes concept in visual effects production theory:
shot blocking --> detail work --> finished shot...
Present the strategy of cutting corners, resisting the temptation to find the most elegant, most realistic solution. What will the viewer ultimately see? Is the final lighting scheme too dark or too bright to include 100% of the CG element detail?
Goals:
• creating a match move scene file and using image planes (video)
• creating a lighting rig
• using visual cues in the bg plate to determine lighting (video)
• environment mapping
• rendering a cast shadow
• using render passes
• splitting the rendering of the specular and diffuse passes
• solo lighting, rendering scene light contributions separately
• getting the lighting contrast and color correct in the render
Assignments:
• Assignment 5.1: Dailies. Please post current progress on all shots that you have not yet received a final. Post progress for specific shots to the dailies discussion folder for that particular shot. If you are not posting for a specific shot currently in production, explain why.
• Assignment 5.2: Match Lighting, or, the ML01 project. Please select a single frame background upon which you will composite a single frame CG element. You can use an object as simple as a sphere or you can use a model from another class, if you like. Obviously the higher the quality the model, the better the presentation, and therefore an opportunity to use this match lighting exercise on your portfolio reel. You will be expected to create a turnover sheet involving this shot, ML01.
Homework:
• VFX Industry Paper
This assignment is due at the end of the 12th week.
I would like each of you to write about a VFX studio that you might most likely apply to after graduation. In order to cover as many VFX houses as possible, please coordinate with your classmates to avoid duplication.
In a three to five page essay, I would like you to profile your chosen company, providing us:
company location
a brief background, including a list of a few of the major motion pictures it is known for
who the founder(s) are and the companies they've come from
the number of seats (roughly)
the type of work the company does (vfx feature, cg feature, Saturday morning, advertising)
company strengths, weaknesses
current buzz, upcoming projects, relative industry pay scale, and any other interesting facts you can dig up about the company
In summation, provide any other relevant information about the company regarding everything from the type of work to management style. Do as much investigative journalism as you like. Check out your VFX company web site as your initial point of contact. You may wish to contact the company directly and talk with their respective publicity department. They may be able to send you a press kit if you explain that you are doing a profile on their company for your graduate seminar. Be creative. Look at the major VFX sites for buzz, gossip and other information.
Discussion:
• Discussion 5.1: Examine the frame presented. Can you spot at least five visual cues that would help you light an object to be placed inside the palm? Consider the nature of the light: is it direct or diffuse? How can you tell? Are there any objects in the frame that bespeak lighting direction? What is the color of the diffuse light? How about the color of the specular light? Does shadow direction tell us anything about the light? Shadow color?
• Discussion 5.2: VFX Sequence of the Week. This week’s VFX pick is from the film I, Robot (2004), starring Will Smith, with post-production effects by Sony Pictures Imageworks (VFX Supervisor: John Berton). Please watch this clip with instructor commentary and discuss the strengths and weaknesses (if any) of the shot(s) presented.
Dailies
Introduce the broad strokes concept in visual effects production theory:
shot blocking --> detail work --> finished shot...
Present the strategy of cutting corners, resisting the temptation to find the most elegant, most realistic solution. What will the viewer ultimately see? Is the final lighting scheme too dark or too bright to include 100% of the CG element detail?